Tuesday, December 11, 2012

And Finally......

             This week we had other groups from our class playtest our games for the first time. This helped us derive a formula for the three paths of victory and also helped us insert minor adjustments into the game. One of the major adjustments included inserting a surrounding tracker showing each players value of credits. We believed that this would aid everyone to see each other’s progression and use their action cards more wisely. From playtesting we also found out that we should reduce the power of some of the action cards because they were able to completely demolish other players. We decided to change the card that allows players to move back 20 spaces to move back 10 spaces. Also we decided to change the card that made a player lose 20 credits to make them lose only 10 credits.
 At first we weren't sure if the three different ways to victory were equal or not. After numerous amounts of playtesting, it was. What tends to happen is people have a certain strategy in their head but after playing the game for a while it usually changes. To make the option of completing a major to win more appeal able we decided that the players have an option of completing any major they would like and can change the major throughout the game. This will give the player more options and will not make the player feel stuck.
We also scheduled a meeting in the library to make finishing touches. This included typing up the rough draft of the board. This also included finalizing the rulebook and putting color into the different cards. We decided on making the colors correlate for each major and each class on the board to make it easier for the players.
Later in the week we went to Staples and we got all of our cards and board pieces printed in color and on card stock. We also got our list of majors laminated. Then we bought a foam board. After that, we put finishing touches on our 8 game pieces . Finally we were able to make our board for our game and put it all together. 

Tuesday, December 4, 2012

4th blog

Over the time between the last class we scheduled two meeting in which we organized the structure of the game and made sure all of us were on the same page regarding specified tasks. In the last class we made several changes to the game after play testings within our group. We felt that play testing allowed us to discover problems that we would have never seen previously. One issue we found with the game is that all three ways to win were not evenly distibuted. Meaning that each player will always choose the same path to victory because it's the easiest. In fixing this problem we made adjustments including increasing the number of credits to 120, making classes overlap each other, and using only one number on the die. We also implemented trading throughout the game that would allow others to use a different strategy to get ahead.

Our delegated responsibilities included Joe putting together the class cards and RU screwed cards, Greg putting together game pieces and the majors sheet, Ruchi putting together the game board, and myself creating the major cards and RU screwed cards. We look forward to others playing the game Wednesday and additional ways to continually improve. Our plan for next week is to meet up Friday and have the finished project ready to go to staples and be put together.