Over the time between the last class we scheduled two meeting in which we organized the structure of the game and made sure all of us were on the same page regarding specified tasks. In the last class we made several changes to the game after play testings within our group. We felt that play testing allowed us to discover problems that we would have never seen previously. One issue we found with the game is that all three ways to win were not evenly distibuted. Meaning that each player will always choose the same path to victory because it's the easiest. In fixing this problem we made adjustments including increasing the number of credits to 120, making classes overlap each other, and using only one number on the die. We also implemented trading throughout the game that would allow others to use a different strategy to get ahead.
Our delegated responsibilities included Joe putting together the class cards and RU screwed cards, Greg putting together game pieces and the majors sheet, Ruchi putting together the game board, and myself creating the major cards and RU screwed cards. We look forward to others playing the game Wednesday and additional ways to continually improve. Our plan for next week is to meet up Friday and have the finished project ready to go to staples and be put together.
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